DANIEL H. WAGNER ASSOCIATES, INC

A Leader in Applying Mathematics and Computer Science to Industry

 

Operations Research - Mathematics - Software Development

Home

About Us

Technology

Projects

Products

Careers

Contact Us

Search

You are at: Wagner Home  > Technologies > Mission Planning > Search Optimization > Scientific Search Planning

Scientific Search Planning Solutions

Scientific search planning is based on the very simple notions of probability not much more complicated to understand than are simple gambling strategies. Anyone who can grasp the concept of the probability of a certain roll of a die can understand these techniques.

Contents

  • Location Probability and Clues
  • Probability Map
  • Probability of Detection
  • Probability of Success (POS)
  • Optimal Search
  • Modifying Location Probability after Unsuccessful Search
  • Location Probability and Clues

    The first probability concept has to do with where you think the target is before you start the search. This is called probability of location and is roughly the possible error associated with this initial guess.

    Every clue has some error attached because, were there no error, there would be no search problem: you would just go to the target and find it immediately. The problem is that, although there are always clues and their most likely (or mean) locations are given, you rarely will be given the value of the expected error and so you will have to deduce the location error from other information.

    If we have two or more clues, we may combine them but we must pay careful attention to how we do it. The correct way is not always obvious.

    Suppose that you are given two clues to the location of a wreck, both of which were derived from very accurate navigation that gives one-half mile accuracy, and that the two clues are one one-quarter mile apart.

    If you believe that both clues are valid, then the mathematics tells us that the most likely position of the target is midway between (or the mean of) the two clues. Surprisingly, it also tells us that the error in position is smaller than the error in either clue alone.

    [CLUE 1  [   @   ]  CLUE 2]

    This is the principle of repeated measurement (the carpenter's rule is, "measure twice, cut once"). If you repeatedly take independent measurements of the same thing and average your readings, you will continue to reduce your error, almost without limit. So, usually, the more clues you have, the smaller the uncertainty area of the target's location.

    On the other hand, suppose you are given two clues with the same half-mile accuracy, but they are 100 miles apart. In this case, we cannot imagine that the most likely position of the target is halfway between them and, of course, it is not. The reason is that the odds against a valid observation's error being 100 times as large as its probable error are enormous and therefore we must conclude that there is something wrong with one or both of the clues.

    [CLUE1]~~~~~~~~[CLUE2]

    In this example, then, although we have two clues, they are not valid, independent measures of the same position. In fact, we call them mutually exclusive, that is, one (or both) must be false. A false clue is one that is badly flawed in some way other than random "noise." For instance, if you take a Loran reading and transpose two digits, then the resulting position cannot be expected to behave like a correct reading with normally distributed error. Depending on the digits, it could be hundreds of miles in error.

    You may suspect that a clue is false, either because it conflicts as in the example above or because of some other information about the source of the information. In order to use such a clue properly, you need to estimate the probability that it is false.

    In cases of conflicting clues, we often do not know which is flawed and therefore cannot throw either one away. However, we may have reason to believe that one clue is more likely to be valid than the other. If we say that a clue has a 90% confidence, we mean that there is a 10% probability of the clue being false.

    In the case of the two-clue problem above, we have not one but two likely positions and our probability map should show two high-probability circles 100 miles apart. You will need to search both small areas but not the enormous region in between.

    Earlier search planning software treated all clues as mutually exclusive and required one to assign a weight to each of them. The recommended search plan always included all the clues and, when you added another clue, the search area expanded to include that clue. But if all clues are valid, according to our knowledge of repeated measurements, adding another valid clue should always make the search area smaller.

    Probability Map

    This picture shows a probability map created from three clues, all of which have less than 100% confidence. The majority of the target's probability is contained within the very small dark area in the center of the map but some of the probability is spread over a very wide area. This is because one of the clues has a very large error distribution and there is some probability that clue is the only true one.

    A recent real-life example shows how important this can be. In 1980, the UK Oil/Bulk Ore carrier DERBYSHIRE sank in a Typhoon off Okinawa without a distress signal and with the loss of all hands. Many in the industry suspected that construction flaws common in ships of the class were a factor in the sinking. Without evidence, however, the British government refused to re-open their inquiry and claimed (based on the analysis by some experts) that a search would be too expensive. In June, 1994, the International Transport Workers' Federation sponsored an underwater search for the wreck but their budget was extremely limited.

    The salvage company, Oceaneering Technologies, Inc., contacted Wagner Associates and we developed a much smaller search probability area that had a high probability of success, based on three high-confidence clues. Our search was actually used and the target was found very quickly (on the first day).

    Probability of Detection

    The second concept relates to the probability that, if you come within range of the target with one or more sensors, you will detect it. This is called Probability of Detection (PD). The basic concept is that you can define a sensor's performance according to the distance at which it passes a target (called closest point of approach, or CPA) and the probability that it will detect the target at that passing distance. This can be plotted on a simple graph, called a lateral range curve.

    Example lateral range curve

    If you are using multiple sensors on a single platform, then you can combine curves from all the sensors into a single curve for the platform as a whole. In very large efforts, it is often wise to spend a few hours or days conducting experiments with practice targets to calibrate the effectiveness measures.

    Probability of Success (POS)

    You can develop a predicted POS curve as an important planning tool in helping to decide whether to search in the first place and how much search expenditure to budget.

    Example POS Curve

    With such a chart, the planner can see that there is good return from the early search but, that as time goes on, there is a diminishing return on effort.

    Based again on the probability mathematics, the expected amount of effort to find the target is achieved when the measured POS reaches a value of about 2/3. This reflects the fact that it will take more effort to achieve POS results later in the search, again because of diminishing returns.

    Optimal Search

    If we can estimate the POS for any search, we could construct a large number of candidate searches and choose the one that has the highest predicted POS. This is called optimal search planning and the computer can do such a selection very quickly.

    Wagner Associates analysts can use the MELIAN II system features to create search patterns and also predict their Probability of Success (POS). In addition, given a specified search duration, MELIAN II will select the optimal rectangle search in terms of center of search, size of box, and number of legs.

    The MELIAN II software takes care of all the details of the turns, including tow-induced turning delays, and allows the planner to select the order of the legs of the pattern. Later, with the MELIAN II computer on board, the leg positions can later read the GPS and feed into the automatic pilot to steer the vehicle through the pattern.

    Modifying Location Probability After Unsuccessful Search

    The fourth probability concept relates to modifying a probability map for unsuccessful search. Sometimes searches are planned in stages, where a short, high-probability search is followed by one or more much longer searches. The idea here is to try to get a quick success and save the expense of a more exhaustive search. Such a strategy takes advantage of the decreasing returns and often succeeds early, much to the advantage of schedule and cost.

    We can apply the same optimal search techniques for a sequence of searches as for a single search. But for each successive search, we must modify the probability map based on the probability of detection achieved in the earlier searches. This step is based on simple probability logic: if one looks for a target in one area and don't find it, then the probability that the target is there should be lower after the search and the probability that the target is everywhere else should be higher.


    Suppose that a target is in one of three boxes, with probabilities .5, .3, and 2.

    [0.5] [0.3] [0.2]

    Now, suppose we search in box 1 with a conditional probability of detection of 60%. That means that if the target is in box 1, we have a 60% chance of detecting it.

    [0.6] [0.0] [0.0]

    If we don't find it, we should adjust the probabilities for the event of a failed search. Multiply each original probability by the failure probability (one minus the probability of detection) in that cell. These are .4, 1.0, and 1.0.

    [0.2] [0.3] [0.2]

    The sum of the new probabilities is now 0.7, but if we believe the target is still somewhere in one of the three boxes, the probabilities must add up to 1.0. So, we just divide the numbers by the new total (example 02. / 0.7) and get the new distribution:

    [2/7] [3/7] [2/7]

    Notice that the probability in the box covered by the search is lower and that probabilities in boxes not covered in the search are increased.

    For further information and questions, contact Dr. W. Reynolds Monach.


     

    Home | Contact Us | Site Index | Career Opportunities

    Technology | Projects | Products | Locations | Legal Notices | Search

    © 2005 Daniel H. Wagner Associates, Inc.  - All rights reserved.