Waypoint Editor
This screen allows you to enter the data for a waypoint. While
this screen is up, you can click anywhere on the FalconView map
to automatically fill in the lat/lon. Setting the altitude to
0 will create a 2D waypoint, allowing the MPM to calculate the
altitude of the missile at that waypoint based on its normal glide
slope. Entering a number other than 0 will create a 3D waypoint,
causing the MPM to evaluate whether the missile can reach that
altitude given the current route. If the waypoint is infeasible,
the MPM will refuse to add it to the route.
James Eanes
Daniel H. Wagner Associates
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